Synchronized Generation of Appearance and Behavior of Cinematic Animated Characters Using Deep Generative Models

Read full text
Authors: Wei Peng
Cited by: 0

Abstract

The continuous development of depth generation technology has improved the efficiency and quality of animated character generation. In this paper, we construct a cascade classifier based on depth generation technology, use the nearest neighbor difference to adjust the size of the expression region and complete the feature screening to determine the face expression feature set. By designing the loss function, the style consistency of the generated expression images is maintained. Introduce foreground mask mechanism and add expression magnitude discriminator in the expression editing model to improve the quality of expression generation. Using behavioral probabilistic finite automata (BPFA) to constrain the uncertain behavior generation of animated characters, and improving the fitness of generated behaviors and expressions through probabilistic calculation. The study shows that the animated character generation frame rate of this paper's method is >90f/s, the number of textures is >60MB, and the accuracy is high in 4 angles. During expression editing, this paper's method achieves stable convergence with only 59 iterations, and has the best effect on extracting the feature points of the face in the frontal angle. The generated movie-level animated character expressions and behavioral synchronization effects are all greater than 90%.

Fields of Study & Subjects

Generative Adversarial Networks and Image Synthesis Human Motion and Animation Face recognition and analysis

Publication details

Journal / source
International Journal of Computer Information Systems and Industrial Management Applications
Volume
18
Pages
14–14
Publication date
13 January 2026
Language
EN