Oscillatory evolutionarily stable state and limit cycle in replicator dynamics

Read full text
Authors: Suman Chakraborty, Vikash Kumar Dubey, Vaibhav Madhok, Chakraborty, Sagar
Cited by: 0

Abstract

The idea of evolutionarily stable state (ESS) of a population is a cornerstone of evolutionary game theory; moreover, it coincides with the game-theoretic concept of Nash equilibrium. Such a state corresponds to a strategy adopted by the population such that a rare mutant strategy cannot invade the population. In parallel, the dynamical formulation of evolutionary game theory -- particularly through replicator dynamics embodying the tenet of survival of the fittest -- provides a framework for modelling frequency-dependent selection over time. While it is well known that an ESS corresponds to stable fixed point in replicator dynamics, the evolutionary game-theoretic characterization of limit cycles is unknown. Here we fill this lacuna by defining oscillatory ESS (OESS) which we prove to be a stable limit cycle. We also show when an OESS is unique and if there are multiple OESSes, then what their locations are in the phase space.

Fields of Study & Subjects

Evolutionary Game Theory and Cooperation Evolution and Genetic Dynamics Game Theory and Applications

Publication details

Journal / source
arXiv (Cornell University)
Publication date
5 January 2026
Document type
Preprint