Jogo sério educativo: desenvolvimento de uma aplicação para a consolidação da alfabetização infantil
Abstract
A market analysis revealed a lack of digital solutions that support children's literacy in a pedagogically sound way. To address this, a multi-platform educational application incorporating serious games was developed for children aged 5–8. The application incorporates six serious games enriched with gamification elements, which are designed with a focus on usability and adaptation to each child's learning path. The analytical-synthetic pedagogical approach ensures a structured, progressive learning path adapted to each child's individual needs. Initial results from tests in a school context indicate the technical feasibility of the solution and its high level of acceptance.
Fields of Study & Subjects
Educational Games and Gamification
Multimedia Learning Systems
Early Childhood Education and Development
Publication details
- Journal / source
- Portuguese National Funding Agency for Science, Research and Technology (RCAAP Project by FCT)
- Publication date
- 29 January 2026
- Language
- PT