Interactive Virtual Games: Winners for Deep Cognitive Assessment

Authors: John Zempel, Chris Wissmann, Dom Marticorena, Mark Lu, David Garrison, Dennis L. Barbour, Yash Agarwal
Cited by: 0

Abstract

This OSF project contains data, code, and explanatory text for the manuscript with the same name published at https://arxiv.org/abs/2502.10290. The code to produce the figures of this manuscript can be found at https://github.com/NMIL230/nmil-p-mc-eeg-man01. For details, contact Dennis Barbour, dbarbour@wustl.edu

Fields of Study & Subjects

Cognitive Abilities and Testing Educational Games and Gamification EEG and Brain-Computer Interfaces

Publication details

Journal / source
OSF Preprints (OSF Preprints)
Publication date
11 February 2026
Language
EN
Document type
Preprint