Artificial Intelligence for Curling
Abstract
The aim of this thesis is to study the physical principles of curling and, based on these principles, to develop a computer simulation of a curling game. This simulation will subsequently serve as an environment for testing methods of ar- tificial intelligence. Curling is particularly interesting from the perspective of ar- tificial intelligence due to its continuous action space, in which any direction and speed of the throw can be chosen. The implemented AI approaches will be compared and evaluated in order to identify the most effective agent.
Fields of Study & Subjects
Artificial Intelligence in Games
Reinforcement Learning in Robotics
Artificial Intelligence Applications
Publication details
- Journal / source
- Digital Repository (National Repository of Grey Literature)
- Publication date
- 1 January 2026
- Language
- CS
- Document type
- Thesis