2.2. study

Authors: Viviane Gladow, Jonna Wilkens, Dean Bolinger, Marie Weise, Josephine Beryl Fisher, Celina Nitschke, Katharina J. Rohlfing, Heike M. Buhl
Cited by: 0

Abstract

"41 dyadic game explanations [are] part of the ADEX no-response corpus. The participants had a mean age of 24 years. Of the 44 total participants, 41 were explainers, and were paired with three pre-trained explainees. Most of them were students (42), with two participants with other occupations. 41 participants were L1 German speakers, and three were L2 German speakers. The explanations lasted 2.5 minutes (min. 00:50 min, max. 04:49 min, SD = 0.04)." (Taken from Fisher & Rohlfing under review). The data set contains self-report data. To investigate explainers' partner model regarding the dispositional and situational knowledge of explainees in the course of explanations, dyadic explanations of the board game Quarto were investigated in an observation study. After the explanation, the explainers were retrospectively asked about their partner model in scenes of the explanation. The data reported in the dataset originate from a role-playing experiment (WP 2.2.2). The partner model of the explainers with regard to the explainees was assessed with a questionnaire in a standardized manner. We used a seven-point Likert scale (scale 1 = strongly disagree to 7 = strongly agree). Dispositional knowledge was assessed with the item: My dialogue partner is a real game expert. (Mein Gegenüber ist ein echter Spiele-Experte.) Situational knowledge was assessed with the item: My dialogue partner knows the rules of the game Quarto. (Mein Gegenüber kennt die Spielregeln von Quarto.)

Fields of Study & Subjects

Cognitive Abilities and Testing Action Observation and Synchronization Visual and Cognitive Learning Processes

Publication details

Journal / source
OSF Preprints (OSF Preprints)
Publication date
14 January 2026
Document type
Preprint